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A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children.

, , , , und . Presence, 11 (6): 677-687 (2002)

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Univ. -Prof. Dr. Michael Pradel University of Stuttgart

LExecutor: Learning-Guided Execution, und . Proceedings of the 31st ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering, Seite 1522-1534. Association for Computing Machinery, (2023)

Univ. -Prof. Dr. rer. nat. Michael Sedlmair University of Stuttgart

Metaphorical Visualization : Mapping Data to Familiar Concepts, , , , und . CHI EA '22 : Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, Seite 10. New York, Association for Computing Machinery, (2022)
 

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Interdisciplinary Collaboration: A Case Study of Software Development for Fashion Designers., , und . Interacting with Computers, 6 (4): 395-410 (1994)Young Children's Spatial Representations Developed through Exploration of a Desktop Virtual Reality Scene., , und . EAIT, 5 (4): 251-262 (2000)Taking the 'No' out of Lotus Notes: activity theory, groupware, and student groupwork., , und . CSCL, Seite 169-178. International Society of the Learning Sciences, (2002)Designing Dynamic Interactive Visualisations to Support Collaboration and Cognition., , und . IV, Seite 39-. IEEE Computer Society, (2002)External cognition: how do graphical representations work?, und . Int. J. Hum.-Comput. Stud., 45 (2): 185-213 (1996)Using 'tangibles' to promote novel forms of playful learning., , , , und . Interacting with Computers, 15 (2): 169-185 (2003)A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children., , , , und . Presence, 11 (6): 677-687 (2002)Designing For or Designing With? Informant Design For Interactive Learning Environments., , , und . CHI, Seite 343-350. ACM/Addison-Wesley, (1997)Things aren't what they seem to be: innovation through technology inspiration., , , , , , , , , und 4 andere Autor(en). Symposium on Designing Interactive Systems, Seite 373-378. ACM, (2002)Informing the design of a virtual environment to support learning in children., und . Int. J. Hum.-Comput. Stud., 55 (2): 115-143 (2001)