S. Mayer, L. Lischke, A. Lanksweirt, H. Le, and N. Henze. Proceedings of the 10th Nordic Conference on Human-Computer Interaction, page 460--472. New York, NY, USA, ACM, (2018)
H. Le, T. Kosch, P. Bader, S. Mayer, and N. Henze. Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, page 360:1--360:13. New York, NY, USA, ACM, (2018)
C. Glatz, S. Krupenia, H. Bülthoff, and L. Chuang. CHI Conference on Human Factors in Computing Systems, page 1-13. CHI Conference on Human Factors in Computing Systems, (2018)
L. Chuang, C. Glatz, and S. Krupenia. 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, page 123-133. AutomotiveUI ’17, (2017)
T. Dingler, R. Rzayev, A. Shirazi, and N. Henze. “Designing consistent gestures across device types: eliciting rsvp controls for phone, watch, and glasses”, 419:1–419:12, CHI Conference on Human Factors in Computing Systems, (2018)
D. Maurer, N. Marniok, B. Goldlücke, and A. Bruhn. Lecture Notes in Computer Science, Proceedings of the European Conference on Computer Vision (ECCV), Springer, (2018)
J. Zagermann, U. Pfeil, and H. Reiterer. In Proceedings of the 36th annual ACM conference on Human factors in computing systems (CHI ’18 Extended Abstracts), (2018)
S. Egger-Lampl, J. Redi, T. Hofeld, M. Hirth, S. Möller, B. Naderi, C. Keimel, and D. Saupe. volume Information Systems and Applications, incl. Internet/Web, and HCI of Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments, page 173 - 212. Springer International Publishing, (2017)
U. Gadiraju, S. Möller, M. Nöllenburg, D. Saupe, S. Egger-Lamperl, D. Archambault, and B. Fisher. volume Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments of Information Systems and Applications, incl. Internet/Web, and HCI, chapter Dagstuhl Seminar 15481, Dagstuhl Castle, Germany, November 22 – 27, 2015, Revised Contributions, page 7 - 30. Springer International Publishing, (2017)
C. Schätzle, and D. Sacha. Proceedings of the Language Resources and Evaluation Conference 2016 (Workshop 'VisLRII: Visualization as Added Value in the Development, Use and Evaluation of Language Resources', page 8-15. (2016)
M. Stoll, S. Volz, D. Maurer, and A. Bruhn. Scandinavian Conference on Image Analysis (SCIA)., Lecture Notes in Computer Science, page 41-53. Berlin, Springer, (2017)
D. Maurer, M. Stoll, S. Volz, P. Gairing, and A. Bruhn. International Conference on Scale Space and Variational Methods in Computer Vision (SSVM)., Lecture Notes in Computer Science, page 537-549. Berlin, Springer, (2017)
D. Maurer, M. Stoll, and A. Bruhn. International Conference on Scale Space and Variational Methods in Computer Vision (SSVM)., Lecture Notes in Computer Science, page 550-562. Berlin, Springer, (2017)
K. Kurzhals, M. Stoll, A. Bruhn, and D. Weiskopf. Symposium on Computational Aesthetics, Sketch-Based Interfaces and Modeling, and Non-Photorealistic Animation and Rendering (EXPRESSIVE, co-located with SIGGRAPH)., ACM Digital Library, (2017)Awarded an EXPRESSIVE 2017 Best Paper Award.
J. Karolus, P. W. Woźniak, and L. Chuang. Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI '16), 118, page 6. New York, NY, USA, ACM, (2016)
A. Voit, T. Machulla, D. Weber, V. Schwind, S. Schneegass, and N. Henze. Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI '16, page 942--947. ACM Press, (2016)
L. Lischke, V. Schwind, K. Friedrich, A. Schmidt, and N. Henze. CHI EA '16 Proceedings of the 34rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, page 1706-1712. ACM, (2016)
T. Dingler, R. Rzayev, V. Schwind, and N. Henze. Proceedings of the 2016 ACM International Symposium on Wearable Computers - ISWC '16, page 116-119. New York, New York, USA, ACM Press, (2016)
V. Schwind, K. Wolf, and N. Henze. Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation, page 95-113. Springer International Publishing, Cham, (2017)
V. Schwind, P. Knierim, L. Chuang, and N. Henze. Proceedings of the 2017 CHI Conference on Computer-Human Interaction in Play, CHI PLAY'17, page 6. New York, NY, USA, ACM, (2017)