J. Zagermann, U. Pfeil, und H. Reiterer. Proceedings of the Workshop on Beyond Time and Errors: Novel Evaluation Methods for Visualization (BELIV), Seite 78-85. ACM, (2016)
Y. Abdelrahman, P. Knierim, P. Woźniak, N. Henze, und A. Schmidt. Proceedings of the ACM International Joint Conference on Pervasive and Ubiquitous Computing and Symposium on Wearable Computers (UbiComp/ISWC), Seite 693-696. ACM, (2017)
L. Chuang, C. Glatz, und S. Krupenia. Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI), Seite 123-133. ACM, (2017)
T. Dingler, A. Schmidt, und T. Machulla. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 1 (3):
47:1-47:15(2017)
T. Dingler, R. Rzayev, A. Shirazi, und N. Henze. Proceedings of the CHI Conference on Human Factors in Computing Systems, Seite 419:1-419:12. ACM, (2018)
C. Schätzle, und D. Sacha. Proceedings of the LREC 2016 Workshop VisLRII: Visualization as Added Value in the Development, Use and Evaluation of Language Resources, Seite 8-15. (2016)
C. Schätzle, M. Hund, F. Dennig, M. Butt, und D. Keim. Proceedings of the NoDaLiDa 2017 Workshop Processing Historical Language, Seite 32-39. Linköping University Electronic Press, (2017)
L. Chuang, und H. Bülthoff. (September 2015)Position Paper for Workshop on Practical Experiences in Measuring and Modeling Drivers and Driver-Vehicle Interactions In conjunction with AutomotiveUI 2015.
J. Karolus, P. Woźniak, und L. Chuang. Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI), Seite 118:1-118:6. New York, NY, USA, ACM, (2016)
V. Schwind, P. Knierim, L. Chuang, und N. Henze. Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), Seite 507-515. ACM, (2017)