L. Chuang, C. Glatz, und S. Krupenia. Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI), Seite 123-133. ACM, (2017)
V. Schwind, K. Wolf, und N. Henze. Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation, Seite 95-113. Springer International Publishing, (2017)
X. Zhang, Y. Sugano, und A. Bulling. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST), Seite 193-203. (2017)best paper honourable mention award.
N. Marniok, O. Johannsen, und B. Goldluecke. Volume 10496 von Lecture Notes in Computer Science, Seite 401-412. Springer International Publishing, (2017)
Y. Abdelrahman, P. Knierim, P. Wozniak, N. Henze, und A. Schmidt. Proceedings of the ACM International Joint Conference on Pervasive and Ubiquitous Computing and Symposium on Wearable Computers (UbiComp/ISWC), Seite 693-696. ACM, (2017)
M. Spicker, F. Hahn, T. Lindemeier, D. Saupe, und O. Deussen. Proceedings of the Symposium on Non-Photorealistic Animation and Rendering (NPAR), July 2017, Seite 1-10. Association for Computing Machinery, (2017)
V. Schwind, P. Knierim, L. Chuang, und N. Henze. Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), Seite 507-515. ACM, (2017)
H. Le, V. Schwind, P. Göttlich, und N. Henze. Proceedings of the ACM International Conference on Interactive Surfaces and Spaces (ISS), Seite 230-239. ACM, (2017)
D. Jäckle, F. Stoffel, S. Mittelstädt, D. Keim, und H. Reiterer. Proceedings of the 12th International Joint Conference on Computer VisionProceedings of the 12th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications – Volume 3: IVAPP (VISIGRAPP), Imaging and Computer Graphics Theory and Applications, Best Student Paper Award, 3, Seite 164-175. (2017)Best Student Paper Award.