F. Frieß, C. Müller, and T. Ertl. Proceedings of the Eurographics Symposium on Vision, Modeling, and Visualization (VMV), page 127-135. The Eurographics Association, (2020)
H. Men, V. Hosu, H. Lin, A. Bruhn, and D. Saupe. Proceedings of the International Conference on Quality of Multimedia Experience (QoMEX), page 1-6. (2020)
N. Rodrigues, C. Schulz, A. Lhuillier, and D. Weiskopf. Proceedings of Graphics Interface 2020, page 382–392. Canadian Human-Computer Communications Society / Société canadienne du dialogue humain-machine, (2020)
F. Draxler, A. Labrie, A. Schmidt, and L. Chuang. Proceedings of the CHI Conference on Human Factors in Computing Systems, page 410:1-410:12. ACM, (2020)
T. Benz, B. Riedl, and L. Chuang. Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI), page 379-387. ACM, (2019)
L. Chuang, and U. Pfeil. Proceedings of the CHI Conference on Human Factors in Computing Systems-Extended Abstracts (CHI-EA), page SIG04:1-SIG04:4. ACM, (2018)
F. Frieß, M. Landwehr, V. Bruder, S. Frey, and T. Ertl. Proceedings of the IEEE Symposium on Large Data Analysis and Visualization - Short Papers (LDAV), page 87-91. IEEE, (2018)
C. Schätzle, and H. Booth. Proceedings of the International Workshop on Computational Approaches to Historical Language Change, page 126-135. Association for Computational Linguistics, (2019)
H. Le, V. Schwind, P. Göttlich, and N. Henze. Proceedings of the ACM International Conference on Interactive Surfaces and Spaces (ISS), page 230-239. ACM, (2017)
V. Schwind, K. Wolf, and N. Henze. Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation, page 95-113. Springer International Publishing, (2017)
L. Chuang, and H. Bülthoff. (September 2015)Position Paper for Workshop on Practical Experiences in Measuring and Modeling Drivers and Driver-Vehicle Interactions In conjunction with AutomotiveUI 2015.
V. Schwind, P. Knierim, L. Chuang, and N. Henze. Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), page 507-515. ACM, (2017)
T. Dingler, R. Rzayev, A. Shirazi, and N. Henze. Proceedings of the CHI Conference on Human Factors in Computing Systems, page 419:1–419:12. ACM, (2018)
J. Karolus, P. W. Woźniak, and L. Chuang. Proceedings of the 9th Nordic Conference on Human-Computer Interaction (NordiCHI), page 118:1-118:6. New York, NY, USA, ACM, (2016)
C. Schätzle, M. Hund, F. Dennig, M. Butt, and D. Keim. Proceedings of the NoDaLiDa 2017 Workshop Processing Historical Language, page 32-39. Linköping University Electronic Press, (2017)
C. Schätzle, and D. Sacha. Proceedings of the LREC 2016 Workshop VisLRII: Visualization as Added Value in the Development, Use and Evaluation of Language Resources, page 8-15. (2016)