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V. Schwind, K. Wolf, und N. Henze. Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation, Seite 95-113. Springer International Publishing, (2017)
X. Zhang, Y. Sugano, und A. Bulling. Proceedings of the ACM Symposium on User Interface Software and Technology (UIST), Seite 193-203. (2017)best paper honourable mention award.
N. Marniok, O. Johannsen, und B. Goldluecke. Volume 10496 von Lecture Notes in Computer Science, Seite 401-412. Springer International Publishing, (2017)
Y. Abdelrahman, P. Knierim, P. Wozniak, N. Henze, und A. Schmidt. Proceedings of the ACM International Joint Conference on Pervasive and Ubiquitous Computing and Symposium on Wearable Computers (UbiComp/ISWC), Seite 693-696. ACM, (2017)