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Interactive Design of Modular Tensegrity Characters., , , and . Symposium on Computer Animation, page 131-138. Eurographics Association, (2014)Task-based limb optimization for legged robots., , , , and . IROS, page 2062-2068. IEEE, (2016)Skaterbots: optimization-based design and motion synthesis for robotic creatures with legs and wheels., , , , and . ACM Trans. Graph., 37 (4): 160:1-160:12 (2018)Automatic Machine Knitting of 3D Meshes., , , , and . ACM Trans. Graph., 37 (3): 35:1-35:15 (2018)Generalized biped walking control., , and . ACM Trans. Graph., 29 (4): 130:1-130:9 (2010)Robust task-based control policies for physics-based characters., , and . ACM Trans. Graph., 28 (5): 170 (2009)Forte: User-Driven Generative Design., , , , , , and . CHI, page 496. ACM, (2018)Automated Design of Manipulators for In-Hand Tasks., , and . Humanoids, page 1-8. IEEE, (2018)Encore: 3D Printed Augmentation of Everyday Objects with Printed-Over, Affixed and Interlocked Attachments., , , and . UIST, page 73-82. ACM, (2015)Precision: precomputing environment semantics for contact-rich character animation., , , , , , and . I3D, page 29-37. ACM, (2016)