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Constructive Play: Designing for Role Play Stories with Interactive Play Objects., , , , , and . Tangible and Embedded Interaction, page 575-580. ACM, (2015)Demonstrating Printed Paper Actuator: A Low-cost Reversible Actuation and Sensing Method for Shape Changing Interfaces., , , , , , , and . CHI Extended Abstracts, ACM, (2018)Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path., , , , , , , , and . CHI, page 37. ACM, (2019)4D Printing A-line., , , , and . CHI Extended Abstracts, ACM, (2019)Toon-chat: a cartoon-masked chat system for children with autism., , , , , , , , , and . SIGGRAPH Posters, page 50:1-50:2. ACM, (2017)xPrint: from design to fabrication for shape changing interfaces by printing solution materials., , , , , and . SIGGRAPH Asia Posters, page 7:1. ACM, (2015)WeaveMesh: A Low-Fidelity and Low-Cost Prototyping Approach for 3D Models Created by Flexible Assembly., , , , , , and . CHI, page 509-518. ACM, (2017)Forte: User-Driven Generative Design., , , , , , and . CHI, page 496. ACM, (2018)4DMesh: 4D Printing Morphing Non-Developable Mesh Surfaces., , , , , , , and . UIST, page 623-635. ACM, (2018)Trainer: a motion-based interactive game for balance rehabilitation training., , , , , and . UIST (Adjunct Volume), page 75-76. ACM, (2014)