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Demo hour., , , , , , , , , and 5 other author(s). Interactions, 21 (3): 6-9 (2014)Robotic Materials., , , , and . CoRR, (2019)Matter matters: offloading machine computation to material computation for shape changing interfaces.. UIST (Adjunct Volume), page 29-32. ACM, (2014)Music-touch shoes: vibrotactile interface for hearing impaired dancers., , , , and . Tangible and Embedded Interaction, page 275-276. ACM, (2010)Rope Revolution: tangible and gestural rope interface for collaborative play., , , , , and . Advances in Computer Entertainment Technology, page 11. ACM, (2011)PingPong++: community customization in games and entertainment., , , , , , and . Advances in Computer Entertainment Technology, page 24. ACM, (2011)RopePlus: bridging distances with social and kinesthetic rope games., , , , , and . CHI Extended Abstracts, page 223-232. ACM, (2011)Self-healing UI: Mechanically and Electrically Self-healing Materials for Sensing and Actuation Interfaces., , , , , , , and . UIST, page 293-306. ACM, (2019)ModiFiber: Two-Way Morphing Soft Thread Actuators for Tangible Interaction., , , , , and . CHI, page 660. ACM, (2019)Geodesy: Self-rising 2.5D Tiles by Printing along 2D Geodesic Closed Path., , , , , , , , and . CHI, page 37. ACM, (2019)