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A Novel Workbench for Collaboratively Constructing 3D Virtual Environment.

, , , , , , , and . IIKI, volume 129 of Procedia Computer Science, page 270-276. Elsevier, (2017)

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Shooting Recognition and Simulation in VR Shooting Theaters., , , , , , , , and . CCCV (2), volume 547 of Communications in Computer and Information Science, page 286-292. Springer, (2015)Cylindrical panoramic mosaicing from a pipeline video through MRF based optimization., , , , and . The Visual Computer, 29 (4): 253-263 (2013)Expressive line drawings of human faces from range images., , , , and . Science in China Series F: Information Sciences, 52 (2): 295-307 (2009)An algorithm to improve parameterizations of rational Bézier surfaces using rational bilinear reparameterization., , , , , and . Computer-Aided Design, 45 (3): 628-638 (2013)G1 continuous approximate curves on NURBS surfaces., , , , , and . Computer-Aided Design, 44 (9): 824-834 (2012)An XML-Based Interface Customization Model in Digital Museum., , , , and . Trans. Edutainment, (2009)A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens., , , , and . ISVC (1), volume 4841 of Lecture Notes in Computer Science, page 98-105. Springer, (2007)A Shapelet Selection Algorithm for Time Series Classification: New Directions., , , , , and . IIKI, volume 129 of Procedia Computer Science, page 461-467. Elsevier, (2017)A Novel Workbench for Collaboratively Constructing 3D Virtual Environment., , , , , , , and . IIKI, volume 129 of Procedia Computer Science, page 270-276. Elsevier, (2017)Two Kinds of Novel Multi-user Immersive Display Systems., , , , , , , , , and . CHI, page 599. ACM, (2018)