Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example., , , , , , , , and . VR, page 1167-1168. IEEE, (2019)Two Kinds of Novel Multi-user Immersive Display Systems., , , , , , , , , and . CHI, page 599. ACM, (2018)Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices., , , , , , , , , and . WWW (Companion Volume), page 473-482. ACM, (2017)A Physiological Evaluation Model for Flow-Experience in VR Games: Construction and Preliminary Test., , , , , , and . IIKI, page 244-249. IEEE, (2015)Effects of problem characteristics on the online helping behavior of shy individuals., , , , and . Computers in Human Behavior, (2016)Exploring the Weak Association between Flow Experience and Performance in Virtual Environments., , , , , , , and . CHI, page 401. ACM, (2018)Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform., , , , , , , , , and 1 other author(s). IIKI, volume 129 of Procedia Computer Science, page 103-109. Elsevier, (2017)An Interactive Graphical Interface for Retrieving Multi-attribute Data: A Case Study on Historical Relics Retrieval in 3D Digital Museum., , , , , , and . IIKI, page 73-78. IEEE Computer Society, (2016)Explore the Weak Association between Flow and Performance Based on a Visual Search Task Paradigm in Virtual Reality., , , , , , and . VR, page 852-853. IEEE, (2019)A framework for physiological indicators of flow in VR games: construction and preliminary evaluation., , , , , , , and . Personal and Ubiquitous Computing, 20 (5): 821-832 (2016)