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Research on State Prediction Based on Multi-Model Fusion., , , , and . JSW, 7 (2): 352-357 (2012)Research on Grasping Hand Gesture Based on Analysis of Occluded Information., , , , and . JCP, 7 (3): 768-773 (2012)Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example., , , , , , , , and . VR, page 1167-1168. IEEE, (2019)3D Hand Motion Tracking Using Improved Hidden Markov Model of Behavior., , , , and . JCP, 7 (3): 730-735 (2012)Computing Realistic Images for Audience Interaction in Projection-Based Multi-view Display System., , , , , and . UIC/ATC/ScalCom, page 789-793. IEEE Computer Society, (2014)Exploring the Weak Association between Flow Experience and Performance in Virtual Environments., , , , , , , and . CHI, page 401. ACM, (2018)Rotbav: A Toolkit for Constructing Mixed Reality Apps with Real-Time Roaming in Large Indoor Physical Spaces., , , , , , , , , and . VR, page 1245-1246. IEEE, (2019)A two-view VR shooting theater system., , , , , , , , , and . VRCAI, page 223-226. ACM, (2014)Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre., , , , , , , , , and . CHI, page 5016-5028. ACM, (2017)UbiMaze: a new genre of virtual reality game based on mobile devices., , , , , , , , , and . MobileHCI Adjunct, page 591-593. ACM, (2016)