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End-user programming as translation: an experimental framework and study.

, , and . HCC, page 47-49. IEEE Computer Society, (2003)

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Communicative Dimensions of End-User Environments., and . HCC, page 127-134. IEEE Computer Society, (2001)The design and experimental evaluation of a tool to support the construction and wizard-of-oz testing of low fidelity prototypes., , , and . VL/HCC, page 86-90. IEEE Computer Society, (2008)The "Algorithms Studio" Project: Using Sketch-Based Visualization Technology to Construct and Discuss Visual Representations of Algorithms.. HCC, page 99-100. IEEE Computer Society, (2002)A Socio-Psychological Approach to Improve Student Participation and Review Quality in Peer Code Reviews., and . VL/HCC, page 263-264. IEEE Computer Society, (2010)Supporting Programming Assignments with Activity Streams: An Empirical Study., , and . SIGCSE, page 320-325. ACM, (2015)Online vs. face-to-face pedagogical code reviews: an empirical comparison., , and . SIGCSE, page 117-122. ACM, (2011)Transforming the CS classroom with studio-based learning., , , and . SIGCSE, page 165-166. ACM, (2012)A methodology for analyzing the temporal evolution of novice programs based on semantic components., , , and . ICER, page 59-71. ACM, (2006)Iterative Design of Visual Analytics for a Clinician-in-the-Loop Smart Home., , , , , , , and . IEEE J. Biomedical and Health Informatics, 23 (4): 1742-1748 (2019)Deictic Roles of External Representations in Face-to-Face and Online Collaboration., , and . CSCL, volume 2 of Computer-Supported Collaborative Learning, page 173-182. Springer, (2003)