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Platform independent optimisation of multi-resolution 3D content to enable universal media access., , , and . The Visual Computer, 22 (8): 577-590 (2006)Terminal QoS for real-time 3-D visualization using scalable MPEG-4 coding., , , , and . IEEE Trans. Circuits Syst. Video Techn., 13 (11): 1136-1143 (2003)Stream-Centric Stereo Matching and View Synthesis: A High-Speed Approach on GPUs., , , and . IEEE Trans. Circuits Syst. Video Techn., 19 (11): 1598-1611 (2009)Complexity Reduction of Real-time Depth Scanning on Graphics Hardware., , , , and . VISAPP (1), page 547-550. INSTICC Press, (2009)Performance and Complexity Co-evaluation of the Advanced Video Coding Standard for Cost-Effective Multimedia Communications., , , , and . EURASIP J. Adv. Sig. Proc., 2004 (2): 220-235 (2004)Multispectral Compressive Imaging Strategies using Fabry-Pérot Filtered Sensors., , , , and . CoRR, (2018)Memory Compaction and Power Optimization for Wavelet-Based Coders., , , , and . PATMOS, volume 2799 of Lecture Notes in Computer Science, page 328-337. Springer, (2003)Convergent multi-view geometric error correction with pseudo-inverse projection homography., and . IC3D, page 1-8. IEEE, (2016)Modelling Energy Consumption of an ASIC MPEG-4 Simple Profile Encoder., , , , , and . ICME, page 1922-1925. IEEE Computer Society, (2007)Natural Scenes Datasets for Exploration In 6DOF Navigation., , , , and . IC3D, page 1-8. IEEE, (2018)