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Is it Part of Me? Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VR

, , , , , , , und . The 26th International ACM SIGACCESS Conference on Computers and Accessibility, 64, Seite 1-15. New York, NY, USA, ACM, (2024)
DOI: 10.1145/3663548.3675601

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