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Capturing of contemporary dance for preservation and presentation of choreographies in online scores.

, , , , and . Digital Heritage (1), page 273-280. IEEE, (2013)

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A digital look at physical museum exhibits: Designing personalized stories with handheld Augmented Reality in museums., , , , , , and . Digital Heritage (2), page 685-688. IEEE, (2013)978-1-4799-3168-2.Enhanced Training Environment for Minimally Invasive Surgery., , , and . WETICE, page 269-272. IEEE Computer Society, (2001)Multimodal Kinect-Supported Interaction for Visually Impaired Users., , , and . HCI (6), volume 8009 of Lecture Notes in Computer Science, page 500-509. Springer, (2013)Content first: a concept for industrial augmented reality maintenance applications using mobile devices., , , , , and . MMSys, page 105-111. ACM, (2015)Fusing web technologies & augmented reality.. ISMAR, page 1. IEEE Computer Society, (2014)Guest Editors' Introduction: Simulators and Closed Interaction Loops., and . IEEE Computer Graphics and Applications, 26 (6): 22-23 (2006)Augmented reality supporting user-centric building information management., , , , , , , , and . The Visual Computer, 29 (10): 1093-1105 (2013)Towards Workflow Acquisition of Assembly Skills using Hidden Markov Models., , and . SMC, page 841-846. IEEE, (2009)Content first - A concept for industrial augmented reality maintenance applications using mobile devices., , , , , and . ISMAR, page 251-252. IEEE Computer Society, (2013)Using X3D for medical training simulations., , , and . Web3D, page 43-51. ACM, (2008)