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Real-time 3D reconstruction and pose estimation for human motion analysis., , and . ICIP, page 3981-3984. IEEE, (2010)Automatic skeleton extraction and splitting of target objects., and . ICIP, page 2421-2424. IEEE, (2009)Automatic Trimap Extraction for Efficient Alpha Matting based on Gradient Field Transforms., and . GRAPP, page 52-57. INSTICC Press, (2009)Lifecycle building card: toward paperless and visual lifecycle management tools., , , , , and . SpringSim (SimAUD), page 5-12. SCS/ACM, (2011)Behind Livia's Villa: A Case Study for the Devolution of Large Scale Interactive "in-site" to ön-line" Application., , , , and . HCI (12), volume 8015 of Lecture Notes in Computer Science, page 238-247. Springer, (2013)Muntermacher - "Think and Move" Interface and Interaction Design of a Motion-Based Serious Game for the Generation Plus., , and . HCI (6), volume 6766 of Lecture Notes in Computer Science, page 149-158. Springer, (2011)Direct Volume Rendering Unstructured Grids in a PC based VR Environment., and . Journal of WSCG, 13 (1): 25-32 (2005)Texture Based Flow Visualization in Augmented and Virtual Reality Environments., , and . WSCG (Posters), page 21-24. (2004)Hierarchical image representation using 3D camera geometry for content-based image retrieval., , and . Eng. Appl. of AI, (2014)Mesh Deformations in X3D via CUDA with Freeform Deformation Lattices., , , and . HCI (14), volume 6774 of Lecture Notes in Computer Science, page 343-351. Springer, (2011)