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Usability testing of ANSWER: a web-based methotrexate decision aid for patients with rheumatoid arthritis.

, , , , , , , , , and . BMC Med. Inf. & Decision Making, (2013)

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Transformation between Electronic Arts and Chronic Pain: Long-term Body Activity Data Visualisation and Pain Animation Expression., , , and . EVA, BCS, (2014)The CZSaw notes case study., , , , , and . Visualization and Data Analysis, volume 9017 of SPIE Proceedings, page 901706. SPIE, (2014)Utilizing Gamification Approaches in Pervasive Health: How Can We Motivate Physical Activity Effectively?, , , , , and . EAI Endorsed Trans. Pervasive Health Technol., 3 (11): e3 (2017)A Deeper Look at the Use of Telemetry for Analysis of Player Behavior in RTS Games., , and . ICEC, volume 6972 of Lecture Notes in Computer Science, page 247-257. Springer, (2011)FilooT: a visualization tool for exploring genomic data., , and . Visualization and Data Analysis, volume 9017 of SPIE Proceedings, page 901702. SPIE, (2014)Visualizing conserved gene location across microbe genomes.. VDA, volume 7243 of SPIE Proceedings, page 724306. SPIE, (2009)The Virtual Meditative Walk: An Immersive Virtual Environment for Pain Self-modulation Through Mindfulness-Based Stress Reduction Meditation., , , , and . HCI (11), volume 9179 of Lecture Notes in Computer Science, page 388-397. Springer, (2015)Cardboard Mobile Virtual Reality as an Approach for Pain Distraction in Clinical Settings: Comparison, Exploration and Evaluation with Oculus Rift., , , and . CHI Extended Abstracts, page 2345-2351. ACM, (2017)Musician Map: visualizing music collaborations over time., , and . VDA, volume 7243 of SPIE Proceedings, page 72430. SPIE, (2009)Analysis of telemetry data from a real-time strategy game: A case study., , and . Computers in Entertainment, 10 (1): 2:1-2:25 (2012)