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Generating Statistically Plausible Body Shape Variations for Perception Studies.

, , and . Mensch & Computer, Gesellschaft für Informatik e.V., (2016)

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Automatische Rekonstruktion eines 3D Körpermodells aus Kinect Sensordaten., , and . Wirtschaftsinformatik, page 35. (2013)Generating Statistically Plausible Body Shape Variations for Perception Studies., , and . Mensch & Computer, Gesellschaft für Informatik e.V., (2016)Behavior Change Support for Physical Activity Promotion: A Theoretical View on Mobile Health and Fitness Applications., , , and . HICSS, page 3349-3358. IEEE Computer Society, (2016)Product Experience Wall: A Context-adaptive Outfit Recommender System.. Mensch & Computer, page 367-370. De Gruyter Oldenbourg, (2014)Evaluation einer ähnlichkeitsbasierten Produktsuche für Kleidung., , , and . Mensch & Computer, page 303-306. De Gruyter Oldenbourg, (2015)Der Einfluss des Geschlechts auf das Erleben von Self-Service Systemen.. Mensch & Computer, page 311-314. De Gruyter Oldenbourg, (2014)The Influence of Survey Link Placement on the User Rating., , and . Mensch & Computer, page 743-747. GI / ACM, (2019)User Centered Design of Innovative E-Service Solutions - A Scientific Approach to User Fascination., and . SRII Global Conference, page 697-704. IEEE Computer Society, (2012)Nutzenpotenziale maßgetreuer 3D-Avatare aus Low-Cost-Bodyscannern., and . HMD - Praxis Wirtschaftsinform., (2013)subsequently labeled as volume 50 number 6 by Springer.Body Scanning für Jedermann? Evaluation eines Low-cost Systems., and . Mensch & Computer Workshopband, page 7-10. De Gruyter Oldenbourg, (2014)