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Animation collage., , , and . Symposium on Computer Animation, page 271-280. Eurographics Association, (2007)Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Camera., , , , , , and . CoRR, (2018)A Versatile Scene Model with Differentiable Visibility Applied to Generative Pose Estimation., , , , and . CoRR, (2016)Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model., , , , and . CoRR, (2016)Efficient Multi-view Performance Capture of Fine-Scale Surface Detail., , , and . CoRR, (2016)GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB., , , , , , and . CoRR, (2017)Video Depth-From-Defocus., , and . CoRR, (2016)Face2Face: real-time face capture and reenactment of RGB videos., , , , and . Commun. ACM, 62 (1): 96-104 (2019)FML: Face Model Learning from Videos., , , , , , , , and . CoRR, (2018)Generalizing wave gestures from sparse examples for real-time character control., , , , , , and . ACM Trans. Graph., 34 (6): 181:1-181:12 (2015)