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Challenges and Opportunities for Collaborative Immersive Analytics with Hybrid User Interfaces, , , , , and . 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), page 191-195. Los Alamitos, CA, USA, IEEE Computer Society, (October 2023)STREAM: Exploring the Combination of Spatially-Aware Tablets with Augmented Reality Head-Mounted Displays for Immersive Analytics, , , and . Association for Computing Machinery, New York, NY, USA, (2021)RagRug : A Toolkit for Situated Analytics, , , , and . IEEE Transactions on Visualization and Computer Graphics, (2022)Ambient Analytics: Calm Technology for Immersive Visualization and Sensemaking, , , , and . IEEE Computer Graphics & Applications, (February 2026)Colibri: A Toolkit for Rapid Prototyping of Networking Across Realities, , , , , and . 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), page 9-13. (2023)ReLive: Bridging In-Situ and Ex-Situ Visual Analytics for Analyzing Mixed Reality User Studies, , , , , , and . CHI Conference on Human Factors in Computing Systems (CHI ’22), page 1-20. New York, NY, ACM, (2022)Grand Challenges in Cross Reality, , , , , , , , , and 13 other author(s). IEEE Transactions on Visualization and Computer Graphics, (2026)Clusters, Trends, and Outliers: How Immersive Technologies Can Facilitate the Collaborative Analysis of Multidimensional Data., , , , and . CHI, page 90. ACM, (2018)ARound the Smartphone: Investigating the Effects of Virtually-Extended Display Size on Spatial Memory, , , , and . Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), New York, NY, USA, ACM, (2023)Revisiting Hybrid Input Devices for Immersive Analytics, , , , , , , and . Human Factors in Immersive Analytics Workshop at IEEE VIS 2025, Vienna, (November 2025)