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Mixed Reality: The Continuum from Virtual to Augmented Reality., , , , , and . VR, page 121-124. IEEE Computer Society, (2003)APRIL A High-Level Framework for Creating Augmented Reality Presentations., and . VR, page 187-194. IEEE Computer Society, (2005)Smooth levels of detail., and . VRAIS, page 12-19. IEEE Computer Society, (1997)Making Augmented Reality Practical on Mobile Phones, Part 2., and . IEEE Computer Graphics and Applications, 29 (4): 6-9 (2009)Augmented reality agents for user interface adaptation., and . Journal of Visualization and Computer Animation, 19 (1): 23-35 (2008)OpenTracker: A flexible software design for three-dimensional interaction., and . Virtual Reality, 9 (1): 79-92 (2005)Visualizing the Effects of Logically Combined Filters., , , and . IV, page 47-52. IEEE Computer Society, (2011)Remote Collaboration Using Augmented Reality Videoconferencing., , and . Graphics Interface, volume 62 of ACM International Conference Proceeding Series, page 89-96. Canadian Human-Computer Communications Society, (2004)Techniques for view transition in multi-camera outdoor environments., , , , and . Graphics Interface, page 193-200. ACM / Canadian Human-Computer Communications Society, (2010)Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs., , and . Rendering Techniques, page 71-82. Springer, (2000)