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Visualisation of the Electronic Horizon in Head-Up-Displays.

, , , and . ISMAR Adjunct, page 87-89. IEEE Computer Society, (2016)

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Evaluation of an Augmented-Reality-based 3D User Interface to Enhance the 3D-Understanding of Molecular Chemistry., and . CSEDU, page 294-302. SciTePress, (2013)Stereo Vision based Vehicle Detection., , , and . VISAPP (2), page 431-438. INSTICC Press, (2010)Representing information - Classifying the Augmented Reality presentation space., , and . Computers & Graphics, 37 (8): 997-1011 (2013)Precise Haptic Device Co-Location for Visuo-Haptic Augmented Reality., , , , and . IEEE Trans. Vis. Comput. Graph., 21 (12): 1427-1441 (2015)Editor's Note., , and . IEEE Trans. Vis. Comput. Graph., 21 (12): 1319-1320 (2015)Corneal-Imaging Calibration for Optical See-Through Head-Mounted Displays., , , , , and . IEEE Trans. Vis. Comput. Graph., 21 (4): 481-490 (2015)Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays., , , and . IEEE Trans. Vis. Comput. Graph., 22 (11): 2368-2376 (2016)Pick-by-vision: there is something to pick at the end of the augmented tunnel., , , and . Virtual Reality, 15 (2-3): 213-223 (2011)Innovative Game Concepts for Alzheimer Patients., , , , , , , , , and . HCI (27), volume 10927 of Lecture Notes in Computer Science, page 526-545. Springer, (2018)Gestyboard BackTouch 1.0: Two-Handed Backside Blind-Typing on Mobile Touch-Sensitive Surfaces., , , , , , and . MobiQuitous, volume 131 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 422-434. Springer, (2013)