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Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques.

, , , , , and . CHI, page 565-574. ACM, (2015)

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A Software Framework for Individualized Agent Behavior., , , and . IVA, volume 6895 of Lecture Notes in Computer Science, page 437-438. Springer, (2011)The social signal interpretation (SSI) framework: multimodal signal processing and recognition in real-time., , , , , and . ACM Multimedia, page 831-834. ACM, (2013)Augmenting Social Interactions: Realtime Behavioural Feedback using Social Signal Processing Techniques., , , , , and . CHI, page 565-574. ACM, (2015)Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training., , , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 84-94. Springer, (2015)Social signal processing for dummies., , , and . ICMI, page 394-395. ACM, (2016)Context-Aware Automated Analysis and Annotation of Social Human-Agent Interactions., , , , , , , and . TiiS, 5 (2): 11:1-11:33 (2015)NovA: Automated Analysis of Nonverbal Signals in Social Interactions., , , , and . HBU, volume 8212 of Lecture Notes in Computer Science, page 160-171. Springer, (2013)Exploring social augmentation concepts for public speaking using peripheral feedback and real-time behavior analysis., , , , , and . ISMAR, page 261-262. IEEE Computer Society, (2014)Augmented reality using a 3D motion capturing suit., , , and . AH, page 233-234. ACM, (2013)Exploring Eye-Tracking-Driven Sonification for the Visually Impaired., , , and . AH, page 5:1-5:8. ACM, (2016)