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The social signal interpretation (SSI) framework: multimodal signal processing and recognition in real-time.

, , , , , and . ACM Multimedia, page 831-834. ACM, (2013)

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Motion capturing empowered interaction with a virtual agent in an Augmented Reality environment., , , , , and . ISMAR, page 1-6. IEEE Computer Society, (2013)Natural interaction with culturally adaptive virtual characters., , , , and . J. Multimodal User Interfaces, 6 (1-2): 39-47 (2012)Traveller: Interacting with agents to deal with misunderstandings due to culture., , , , , , , , and . FDG, page 419-420. Society for the Advancement of the Science of Digital Games, (2013)User-Defined Body Gestures for Navigational Control of a Humanoid Robot., , , , and . ICSR, volume 7621 of Lecture Notes in Computer Science, page 367-377. Springer, (2012)A Framework for User-Defined Body Gestures to Control a Humanoid Robot., , , , and . I. J. Social Robotics, 6 (3): 383-396 (2014)The social signal interpretation (SSI) framework: multimodal signal processing and recognition in real-time., , , , , and . ACM Multimedia, page 831-834. ACM, (2013)Level of Detail Based Behavior Control for Virtual Characters., , and . IVA, volume 6356 of Lecture Notes in Computer Science, page 118-124. Springer, (2010)How Can I Interact?: Comparing Full Body Gesture Visualizations., and . CHI PLAY, page 583-588. ACM, (2015)Augmented reality using a 3D motion capturing suit., , , and . AH, page 233-234. ACM, (2013)Full Body Interaction: Design, Implementation, and User Support.. University of Augsburg, (2016)