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PocketThumb: a Wearable Dual-Sided Touch Interface for Cursor-based Control of Smart-Eyewear.

, , , and . IMWUT, 1 (2): 9:1-9:17 (2017)

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Can't You Hear Me?: Investigating Personal Soundscape Curation., , and . MUM, page 59-69. ACM, (2018)A demonstration of SwiVRChair: a motorized swivel chair to nudge users' orientation for 360 degree storytelling in virtual reality., , , , and . UbiComp Adjunct, page 281-284. ACM, (2016)Glass Unlock: Enhancing Security of Smartphone Unlocking through Leveraging a Private Near-eye Display., , , , , , and . CHI, page 1407-1410. ACM, (2015)BrainShare: A Glimpse of Social Interaction for Locked-in Syndrome Patients., , , , , , , and . CHI Extended Abstracts, ACM, (2019)Demonstration of PocketThumb: a wearable dual-sided touch interface for cursor-based control of smart-eyewear., , , and . UbiComp/ISWC Adjunct, page 233-236. ACM, (2017)PocketThumb: a Wearable Dual-Sided Touch Interface for Cursor-based Control of Smart-Eyewear., , , and . IMWUT, 1 (2): 9:1-9:17 (2017)The effects of mobility, encumbrance, and (non-)dominant hand on interaction with smartwatches., , and . ISWC, page 90-93. ACM, (2017)FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality., , , , and . UIST, page 49-60. ACM, (2016)FaceTouch: Touch Interaction for Mobile Virtual Reality., , , , and . CHI Extended Abstracts, page 3679-3682. ACM, (2016)Augmenting Human Hearing Through Interactive Auditory Mediated Reality., , , and . UIST (Adjunct Volume), page 69-71. ACM, (2018)