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Smooth shadow boundaries with exponentially warped Gaussian filtering.

, , , , and . Computers & Graphics, 37 (3): 214-224 (2013)

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Geometric substitution using random L-systems., , , and . Computers & Graphics, 20 (5): 713-721 (1996)Multiresolution modeling of arbitrary polygonal surfaces: a characterization., , , , and . Computers & Graphics, 26 (3): 449-462 (2002)Information Theory Tools for Computer Graphics, , , , and . Synthesis Lectures on Computer Graphics and Animation Morgan & Claypool Publishers, (2009)Denotational Semantics for Social Communication among Agents., , , , , and . SEDE, page 42-46. ISCA, (2009)A texture-based metric extension for simplification methods., , and . GRAPP (GM/R), page 69-76. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2007)Screen Space Soft Shadows., , and . GPU Pro, A K Peters / Taylor & Francis, (2010)Multiresolution Modelling of Polygonal Surface Meshes Using Triangle Fans., , , , and . DGCI, volume 1953 of Lecture Notes in Computer Science, page 431-442. Springer, (2000)A Comparative Study of Acceleration Techniques for Geometric Visualization., , and . International Conference on Computational Science (2), volume 3515 of Lecture Notes in Computer Science, page 240-247. Springer, (2005)Real-Time Tree Rendering., , , and . International Conference on Computational Science, volume 3039 of Lecture Notes in Computer Science, page 173-180. Springer, (2004)Multiresolution Triangle Strips., , , , , and . VIIP, page 182-187. ACTA Press, (2001)