Autor der Publikation

Topology-Preserving lambda2-based Vortex Core Line Detection for Flow Visualization

, , , , , und . Proceedings of EG/IEEE TCVG Symposium on Visualization Eurovis '08, 27, (2008)
DOI: 10.1111/j.1467-8659.2008.01238.x

Bitte wählen Sie eine Person um die Publikation zuzuordnen

Um zwischen Personen mit demselben Namen zu unterscheiden, wird der akademische Grad und der Titel einer wichtigen Publikation angezeigt. Zudem lassen sich über den Button neben dem Namen einige der Person bereits zugeordnete Publikationen anzeigen.

 

Weitere Publikationen von Autoren mit dem selben Namen

Robust and Adaptive Surface Reconstruction using Partition of Unity Implicits., , , , , , und . SIBGRAPI, Seite 95-104. IEEE Computer Society, (2007)A continuously differentiable upwinding scheme for the simulation of fluid flow problems., , , , , , , und . Applied Mathematics and Computation, 218 (17): 8614-8633 (2012)An Effective Implementation of Surface Tension Using the Marker and Cell Method for Axisymmetric and Planar Flows., , , , , und . SIAM J. Scientific Computing, 26 (4): 1340-1368 (2005)Topological triangle characterization with application to object detection from images., , , , und . Image Vision Comput., 26 (8): 1081-1093 (2008)Topology-Preserving lambda2-based Vortex Core Line Detection for Flow Visualization, , , , , und . Proceedings of EG/IEEE TCVG Symposium on Visualization Eurovis '08, 27, (2008)Robust and Adaptive Surface Reconstruction using Partition of Unity Implicits, , , , , , , und . Proceedings of the Brazilian Symposium on Computer Graphics and Image Processing, IEEE CS Press, (2007)Tetrahedron Topological Characterization with Application in Volumetric Reconstruction., , , , und . International Journal of Shape Modeling, 11 (2): 189-216 (2005)Evaluation of a bounded high order upwind scheme for 3D incompressible free surface flow computations., , , , , und . Mathematics and Computers in Simulation, 79 (6): 1895-1914 (2009)Hardware-accelerated Extraction and Rendering of Point Set Surfaces, , , , und . Proceedings of EUROGRAPHICS - IEEE VGTC Symposium on Visualization, (2006)Min-heap-based scheduling algorithm: an approximation algorithm for homogeneous and heterogeneous distributed systems., , , und . IJPEDS, 31 (1): 64-84 (2016)