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Using virtual reality for prototyping interactive architecture., , , and . MUM, page 457-464. ACM, (2017)UbiBeam++: Augmenting Interactive Projection with Head-Mounted Displays., , , , , , , and . NordiCHI, page 112. ACM, (2016)We should start thinking about Privacy Implications of Sonic Input in Everyday Augmented Reality!, , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2018)Virtual Exhibitions: What do we win and what do we lose?, , and . EVA, BCS, (2018)CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction., , , , , , , and . CHI Extended Abstracts, ACM, (2018)SmartObjects: Sixth Workshop on Interacting with Smart Objects., , , , , , , , and . CHI Extended Abstracts, ACM, (2018)EVA: Exploratory Learning with Virtual Companions Sharing Attention and Context., , , , and . ICALT, page 26-30. IEEE Computer Society, (2016)You Invaded my Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality., , , , , and . Conference on Designing Interactive Systems, page 487-496. ACM, (2019)Finding the Sweet Spot: Analyzing Unrestricted Touchscreen Interaction In-the-Wild., , , and . ISS, page 171-179. ACM, (2019)Using Drones for Art and Exergaming, , , , , , and . IEEE pervasive computing, 16 (1): 48-56 (2017)