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Tuning IMS LD for Implementing a Collaborative Lifelong Learning Scenario., , , , , and . ICALT, page 1160-1161. IEEE Computer Society, (2006)An Approach for Visually Supporting the Creation of Personal Development Plans., , , , and . ICALT, page 112-116. IEEE Computer Society, (2009)Supporting life-long competence development using the TENCompetence infrastructure: a first experiment., , , , , , , and . iJET, 3 (S1): 53-59 (2008)Dialogic learning and interactive groups: an IMS LD template integrated in runtime systems., , , , , and . iJET, 3 (S1): 38-45 (2008)Design and Implementation of Location-Based Learning Games: Four Case Studies with "QuesTInSitu: The Game"., and . IEEE Trans. Emerging Topics Comput., 5 (1): 84-94 (2017)M-AssIST: Interaction and Scaffolding Matters in Authentic Assessment., , and . Educational Technology & Society, 18 (2): 33-45 (2015)QuesTInSitu: From tests to routes for assessment in situ activities., , , and . Computers & Education, 57 (4): 2517-2534 (2011)Education, Technology and Design: A Much Needed Interdisciplinary Collaboration., , and . Designing for the User Experience in Learning Systems, Springer, (2018)ILDE: Community Environment for Conceptualizing, Authoring and Deploying Learning Activities., , , , and . EC-TEL, volume 8719 of Lecture Notes in Computer Science, page 490-493. Springer, (2014)Signal Orchestration System for Face-to-Face Collaborative Learning Flows., , , and . EC-TEL, volume 8095 of Lecture Notes in Computer Science, page 560-564. Springer, (2013)