H. Le, V. Schwind, P. Göttlich, and N. Henze. Proceedings of the ACM International Conference on Interactive Surfaces and Spaces (ISS), page 230-239. ACM, (2017)
V. Schwind, K. Wolf, and N. Henze. Game Dynamics: Best Practices in Procedural and Dynamic Game Content Generation, page 95-113. Springer International Publishing, (2017)
V. Schwind, P. Knierim, L. Chuang, and N. Henze. Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY), page 507-515. ACM, (2017)
C. Schätzle, M. Hund, F. Dennig, M. Butt, and D. Keim. Proceedings of the NoDaLiDa 2017 Workshop Processing Historical Language, page 32-39. Linköping University Electronic Press, (2017)