N. Rodrigues, F. Dennig, V. Brandt, D. Keim, and D. Weiskopf. Software, (2024)Related to: Rodrigues, N., Dennig, F. L., Brandt, V., Keim, D. A., & Weiskopf, D. (2024). Comparative Evaluation of Animated Scatter Plot Transitions. arXiv preprint. arXiv: 2401.04692.
T. Krake, D. Klötzl, D. Hägele, and D. Weiskopf. Dataset, (2024)Related to: Tim Krake, Daniel Klötzl, David Hägele, and Daniel Weiskopf, Üncertainty-Aware Seasonal-Trend Decomposition Based on Loess", in IEEE Transactions on Visualization and Computer Graphics, 2024. doi: 10.1109/TVCG.2024.3364388.
S. Vriend, S. Vidyapu, A. Rama, K. Chen, and D. Weiskopf. Software, (2023)Related to: Sandeep Vidyapu, Sita A. Vriend, Amer Rama, Kun-Ting Chen, Daniel, Weiskopf. 2023. Which Experimental Design is Better Suited for VQA Tasks? - Eye TrackingStudy on Cognitive Load, Performance, and Gaze Allocations.
T. Munz-Körner, S. Künzel, and D. Weiskopf. Dataset, (2023)Related to: T. Munz-Körner, S. Künzel, and D. Weiskopf. "Visual-Explainable AI: The Use Case of Language Models". International Conference on Data-Integrated Simulation Science (SimTech2023). 2023.
N. Schäfer, P. Tilli, T. Munz-Körner, S. Künzel, S. Vidyapu, N. Vu, and D. Weiskopf. Dataset, (2023)Related to: N. Schäfer, S. Künzel, T. Munz, P. Tilli, N. T. Vu, and D. Weiskopf. Visual Analysis of Scene-Graph-Based Visual Question Answering. Proceedings of the 16th International Symposium on Visual Information Communication and Interaction (VINCI 2023). 2023.
N. Schäfer, P. Tilli, T. Munz-Körner, S. Künzel, S. Vidyapu, N. Vu, and D. Weiskopf. Software, (2023)Related to: N. Schäfer, S. Künzel, T. Munz, P. Tilli, N. T. Vu, and D. Weiskopf. Visual Analysis of Scene-Graph-Based Visual Question Answering. Proceedings of the 16th International Symposium on Visual Information Communication and Interaction (VINCI 2023). 2023.
N. Pathmanathan, S. Öney, M. Becher, M. Sedlmair, D. Weiskopf, and K. Kurzhals. Software, (2023)Related to: Pathmanathan, N., Öney, S., Becher, M., Sedlmair, M., Weiskopf, D. and Kurzhals, K. (2023), Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments. Computer Graphics Forum, 42: 385-396. doi: 10.1111/cgf.14838.