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The Moving Target of Visualization Software for an Increasingly Complex World, , , , , , , , , and 2 other author(s). Computers & Graphics, (2020)Foreword: Special section on the Eurographics Workshop on Visual Computing for Biology and Medicine (EG VCBM) 2020., , , , and . Comput. Graph., (2021)On the reproducibility of our biomolecular visualization, , , and . EuroVis Workshop on Reproducibility, Verification, and Validation in Visualization (EuroRV3), Geneve, The Eurographics Association, (2015)Modelling the neuromuscular system using HPC systems, , , , , , , , , and . 7th GACM Colloquium on Computational Mechanics for Young Scientists from Academia and Industry, page 94-98. Stuttgart, Institute for Structural Mechanics, (2017)MegaMol - a comprehensive prototyping framework for visualizations, , , , , , , , , and 1 other author(s). Particle Methods in Natural Science and Engineering, 227, 14, page 1817-1829. Berlin, Springer, (2019)Interactive extraction and tracking of biomolecular surface features, , , , , and . Computer Graphics Forum, 32 (3): 331-340 (2013)Interactive visual analysis of biomolecular simulations. Universität Stuttgart, Stuttgart, Dissertation, (2015)Uncertainty Visualization for Secondary Structures of Proteins, , , , , and . 2018 IEEE Pacific Visualization Symposium (PACIFICVIS), page 96-105. IEEE, (2018)Towards realistic HPC models of the neuromuscular system, , , , , , , , , and . Preprint, (2018)Feature-based Volumetric Terrain Generation, , , and . ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D), (2017)