Author of the publication

Player localization using multiple static cameras for sports visualization.

, , , , , and . CVPR, page 731-738. IEEE Computer Society, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Post-processing approach for radiometric self-calibration of video., , , and . ICCP, page 1-9. IEEE Computer Society, (2013)Real-time Facial Surface Geometry from Monocular Video on Mobile GPUs., , , and . CoRR, (2019)Exploiting Transaction Accumulation and Double Spends for Topology Inference in Bitcoin., , and . Financial Cryptography Workshops, volume 10958 of Lecture Notes in Computer Science, page 113-126. Springer, (2018)MediaPipe: A Framework for Building Perception Pipelines., , , , , , , , , and 4 other author(s). CoRR, (2019)Real-Time Object Detection and Tracking for Industrial Applications., , , , , and . VISAPP (2), page 337-345. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2008)978-989-8111-21-0.Motion fields to predict play evolution in dynamic sport scenes., , , , , and . CVPR, page 840-847. IEEE Computer Society, (2010)BlazeFace: Sub-millisecond Neural Face Detection on Mobile GPUs., , , , and . CoRR, (2019)Finding Temporally Consistent Occlusion Boundaries in Videos using Geometric Context., , , , and . CoRR, (2015)Geometric Context from Videos., , and . CoRR, (2015)Instant Motion Tracking and Its Applications to Augmented Reality., , , , , and . CoRR, (2019)