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Undergraduate Students' Perceptions of the Impact of Pre-College Computing Activities on Choices of Major.

, , and . TOCE, 16 (4): 15:1-15:33 (2016)

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Defining Requirements for a Repository to Meet the Needs of K-12 Computer Science Educators, Researchers, and Evaluators., and . FIE, page 1-9. IEEE, (2018)Improving Research and Experience Reports of Pre-College Computing Activities: A Gap Analysis., , and . SIGCSE, page 964-969. ACM, (2018)If Memory Serves: A Game to Supplement the Instruction of Concepts Related to Pointers., and . ITiCSE, page 241-242. ACM, (2019)If Memory Serves: Towards Designing and Evaluating a Game for Teaching Pointers to Undergraduate Students., , , , , , and . ITiCSE-WGR, page 25-46. ACM, (2017)Defining What Empirically Works Best: Dynamic Generation of Meta-Analysis for Computer Science Education., , and . ICER, page 199-207. ACM, (2019)A Topical Review of Evaluation Instruments for Computing Education., and . SIGCSE, page 558-564. ACM, (2019)Towards a Common Framework for Evaluating Computing Outreach Activities., , and . SIGCSE, page 627-632. ACM, (2016)A Gap Analysis of Noncognitive Constructs in Evaluation Instruments Designed for Computing Education., , , and . SIGCSE, page 706-712. ACM, (2019)Pre-College Computing Outreach Research: Towards Improving the Practice., and . SIGCSE, page 153-158. ACM, (2017)Repositories You Shouldn't Be Living Without., , , , , , and . SIGCSE, page 920-921. ACM, (2018)