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Wrapper/TAM Co-Optimization and constrained Test Scheduling for SOCs Using Rectangle Bin Packing

, , , , and . CoRR, (2010)

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Designing with and for Older Adults: Experience from Game Design., , and . Human-Computer Interaction: The Agency Perspective, volume 396 of Studies in Computational Intelligence, Springer, (2012)Designing a Portable and Low Cost Home Energy Management Toolkit., , , and . ANT/SEIT, volume 19 of Procedia Computer Science, page 646-653. Elsevier, (2013)Sorting Network for Reversible Logic Synthesis, , , and . CoRR, (2010)Efficient Wrapper/TAM Co-Optimization for SOC Using Rectangle Packing, , , , and . CoRR, (2010)Designing to capture and share life experiences for persons with aphasia., , and . Mobile HCI, page 391-392. ACM, (2010)Considerations for designing technology with and for persons with aphasia.. OZCHI, page 535-538. ACM, (2014)PMD: Designing a Portable Medicine Dispenser for Persons Suffering from Alzheimer's Disease., , , , and . ICCHP (1), volume 6179 of Lecture Notes in Computer Science, page 332-335. Springer, (2010)How Do Typically Developing Children and Children with ASD Play a Tangible Game?, and . INTERACT (2), volume 11747 of Lecture Notes in Computer Science, page 135-155. Springer, (2019)TEMo-Chine: Tangible Emotion Machine., , and . INTERACT (1), volume 4662 of Lecture Notes in Computer Science, page 511-514. Springer, (2007)The perception of animacy and intelligence based on a robot's embodiment., , , and . Humanoids, page 300-305. IEEE, (2007)