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The perception of animacy and intelligence based on a robot's embodiment.

, , , and . Humanoids, page 300-305. IEEE, (2007)

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Meta analysis of the usage of the Godspeed Questionnaire Series., and . RO-MAN, page 381-388. IEEE, (2015)Special issue on subtle expressivity for characters and robots., and . Int. J. Hum.-Comput. Stud., 62 (2): 159-160 (2005)Use of Praise and Punishment in Human-Robot Collaborative Teams., , and . RO-MAN, page 177-182. IEEE, (2006)Talk ROILA to your Robot., , and . ICMI, page 317-318. ACM, (2013)ALICE's adventures in cultural computing., , , and . IJART, 1 (1): 102-118 (2008)Model of Dual Anthropomorphism: The Relationship Between the Media Equation Effect and Implicit Anthropomorphism., , , , , and . I. J. Social Robotics, 10 (5): 701-714 (2018)Does the Design of a Robot Influence Its Animacy and Perceived Intelligence?, , , and . I. J. Social Robotics, 1 (2): 195-204 (2009)Detecting h-index manipulation through self-citation analysis., and . Scientometrics, 87 (1): 85-98 (2011)Enhancing player engagement through game balancing in digitally augmented physical games., , , , , and . Int. J. Hum.-Comput. Stud., (2017)Transferring Design Knowledge: Challenges and Opportunities., , , and . Edutainment, volume 6249 of Lecture Notes in Computer Science, page 165-172. Springer, (2010)