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The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments.

, , , and . Smart Graphics, volume 6133 of Lecture Notes in Computer Science, page 56-67. Springer, (2010)

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Autonomous underwater vehicles Guest Editorial., and . IEEE Robot. Automat. Mag., 6 (2): 4-6 (1999)A CSP-Based Agent Modeling Framework for the Cougaar Agent-Based Architecture., , , , and . ECBS, page 255-262. IEEE Computer Society, (2005)Investigating Artistic potential of the Dream Interface: the Aural Painting., , and . ICMC, Michigan Publishing, (2008)Interactive Visual Analysis and Exploration of Injection Systems Simulations., , , , and . IEEE Visualization, page 391-398. IEEE Computer Society, (2005)Interactive Visual Analysis of Complex Scientific Data as Families of Data Surfaces., , , and . IEEE Trans. Vis. Comput. Graph., 15 (6): 1351-1358 (2009)Visual Analytics for Complex Engineering Systems: Hybrid Visual Steering of Simulation Ensembles., , , , , , and . IEEE Trans. Vis. Comput. Graph., 20 (12): 1803-1812 (2014)A service-centric model for wireless sensor networks., , , and . IEEE Journal on Selected Areas in Communications, 23 (6): 1159-1166 (2005)Interactive interaction plot - Supporting parameter space exploration in a design phase., , , , , and . The Visual Computer, 31 (6-8): 1055-1065 (2015)Caffe Neve: A Podcasting-Capable Framework for Crearing Flexible and Extensible 3D Applications., and . Computers in Entertainment, 11 (1): 5:1-5:30 (2014)A subject-indexed bibliography of discrete event dynamic systems., , , and . IEEE Robot. Automat. Mag., (1994)