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LightGuider: Guiding Interactive Lighting Design using Suggestions, Provenance, and Quality Visualization.

, , , , and . CoRR, (2019)

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ManyLoDs: Parallel Many-View Level-of-Detail Selection for Real-Time Global Illumination., , , and . Comput. Graph. Forum, 30 (4): 1233-1240 (2011)A Computational Model of Afterimages., and . Comput. Graph. Forum, 31 (2): 529-534 (2012)Stylized Vector Art from 3D Models with Region Support., , , and . Comput. Graph. Forum, 27 (4): 1199-1207 (2008)Sample Based Visibility for Soft Shadows using Alias-free Shadow Maps., , and . Comput. Graph. Forum, 27 (4): 1285-1292 (2008)Bent Normals and Cones in Screen-space., , , and . VMV, page 177-182. Eurographics Association, (2011)Automatic photo-to-terrain alignment for the annotation of mountain pictures., , , and . CVPR, page 41-48. IEEE Computer Society, (2011)Photo zoom: high resolution from unordered image collections., , , and . SIGGRAPH Posters, page 132:1. ACM, (2010)Authoring Adaptive Game World Generation., , and . IEEE Trans. Games, 10 (1): 42-55 (2018)Approximated and User Steerable tSNE for Progressive Visual Analytics., , , , , and . IEEE Trans. Vis. Comput. Graph., 23 (7): 1739-1752 (2017)DeepEyes: Progressive Visual Analytics for Designing Deep Neural Networks., , , , , and . IEEE Trans. Vis. Comput. Graph., 24 (1): 98-108 (2018)