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Dark patterns in proxemic interactions: a critical perspective.

, , , and . Conference on Designing Interactive Systems, page 523-532. ACM, (2014)

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MostVis: An Interactive Visualization Supporting Automotive Engineers in MOST Catalog Exploration., , , , and . IV, page 173-182. IEEE Computer Society, (2009)Interacting "through the display": a new model for interacting on and across external displays.. Ludwig Maximilians University Munich, (2010)GazeProjector: Location-independent gaze interaction on and across multiple displays, , , , and . volume 1. German Research Center for Artificial Intelligence (DFKI), (2015)Hover Pad: interacting with autonomous and self-actuated displays in space., , , , , , , , and . UIST, page 139-147. ACM, (2014)The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies., , , and . UIST, page 315-326. ACM, (2011)The Unadorned Desk: Exploiting the Physical Space around a Display as an Input Canvas., , and . INTERACT (1), volume 8117 of Lecture Notes in Computer Science, page 140-158. Springer, (2013)Touch projector: mobile interaction through video., , , , and . CHI, page 2287-2296. ACM, (2010)Multi-user interaction on media facades through live video on mobile devices., , , , , and . CHI, page 2721-2724. ACM, (2011)Comparing modalities and feedback for peripheral interaction., , , and . CHI Extended Abstracts, page 1263-1268. ACM, (2013)Augmented Reality Views for Occluded Interaction., , , and . CHI, page 446. ACM, (2019)