Author of the publication

The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response.

, , , , and . IEEE Trans. Vis. Comput. Graph., 24 (4): 1643-1652 (2018)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Remind Me: An Adaptive Recommendation-Based Simulation of Biographic Associations., , , and . IUI, page 191-195. ACM, (2016)Immersive Robot-Assisted Virtual Reality Therapy for Neurologically-Caused Gait Impairments., , , , and . VR, page 565-566. IEEE Computer Society, (2018)Time Complexity of Distributed Topological Self-stabilization: The Case of Graph Linearization., , , , , and . LATIN, volume 6034 of Lecture Notes in Computer Science, page 294-305. Springer, (2010)A Note on the Parallel Runtime of Self-Stabilizing Graph Linearization., , , , , and . Theory Comput. Syst., 55 (1): 110-135 (2014)The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (4): 1643-1652 (2018)The Effect of Haptic Prediction Accuracy on Presence., and . VR, page 73-80. IEEE Computer Society, (2018)Brief Announcement: On the Time Complexity of Distributed Topological Self-stabilization., , , , , and . SSS, volume 5873 of Lecture Notes in Computer Science, page 781-782. Springer, (2009)Tangible interaction drawers for people with dementia: retrieving living experiences from past memories., , , , and . UbiComp Adjunct, page 157-160. ACM, (2016)The effect of avatar realism in immersive social virtual realities., , , , , and . VRST, page 39:1-39:10. ACM, (2017)Effects of Hybrid and Synthetic Social Gaze in Avatar-Mediated Interactions., , , , and . ISMAR Adjunct, page 103-108. IEEE, (2018)