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Goal-Oriented Methodology for Agent System Development., , , and . IEICE Transactions, 89-D (4): 1413-1420 (2006)A Two-Stage Win-Win Multiattribute Negotiation Model: Optimization and then Concession., , , , , and . Computational Intelligence, 29 (4): 577-626 (2013)Enhanced Extreme Learning Machine with stacked generalization., , , and . IJCNN, page 1191-1198. IEEE, (2008)DIRACT: Agent-Based Interactive Storytelling., , , and . IAT, page 273-276. IEEE Computer Society Press, (2010)978-0-7695-4191-4.Dynamic Negotiations for Grid Services., , and . ICAC, page 296-297. IEEE Computer Society, (2004)Semantic enhancement and ontology for interoperability of design information systems., and . ETFA, page 169-176. IEEE, (2007)The Design of Persuasive Teachable Agent., , , and . ICALT, page 382-384. IEEE Computer Society, (2013)Modeling Believable Virtual Characters with Evolutionary Fuzzy Cognitive Maps in Interactive Storytelling., , , and . AAAI Spring Symposium: Intelligent Narrative Technologies II, page 5-11. AAAI, (2009)Virtual characters in agent-augmented co-space (demonstration)., , , , and . AAMAS, page 1465-1466. IFAAMAS, (2012)iCLUB: an integrated clustering-based approach to improve the robustness of reputation systems., , , , and . AAMAS, page 1151-1152. IFAAMAS, (2011)