Author of the publication

DIRACT: Agent-Based Interactive Storytelling.

, , , and . IAT, page 273-276. IEEE Computer Society Press, (2010)978-0-7695-4191-4.

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

No persons found for author name Cai, Yundong
add a person with the name Cai, Yundong
 

Other publications of authors with the same name

Context modeling with Evolutionary Fuzzy Cognitive Map in interactive storytelling., , , and . FUZZ-IEEE, page 2320-2325. IEEE, (2008)Agents as intelligent user interfaces for the net generation., , , , and . IUI, page 429-430. ACM, (2010)Learning by Playing in Agent-Oriented Virtual Learning Environment., and . AEGS, volume 7471 of Lecture Notes in Computer Science, page 79-93. Springer, (2011)Fuzzy cognitive goal net for interactive storytelling plot design., , , and . Advances in Computer Entertainment Technology, page 56. ACM, (2006)S-MADE: Interactive Storytelling Architecture through Goal Execution and Decomposition., , , and . AAAI Fall Symposium: Intelligent Narrative Technologies, volume FS-07-05 of AAAI Technical Report, page 17-20. AAAI Press, (2007)A Hybrid of Plot-Based and Character-Based Interactive Storytelling., , , and . Edutainment, volume 4469 of Lecture Notes in Computer Science, page 260-273. Springer, (2007)Socializing Pedagogical Agents for Personalization in Virtual Learning Environments., , and . Web Intelligence/IAT Workshops, page 346-349. IEEE Computer Society, (2007)Towards an Integrated Design of Digital Library and Virtual Museum in the Heritage Preservation of the Chinese "Qipao"., , , , , , , and . ICADL, volume 7634 of Lecture Notes in Computer Science, page 342-343. Springer, (2012)Emotional agent in serious game (DINO)., , , , , , and . AAMAS (2), page 1385-1386. IFAAMAS, (2009)DIRACT: Agent-Based Interactive Storytelling., , , and . IAT, page 273-276. IEEE Computer Society Press, (2010)978-0-7695-4191-4.