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Exploring Context-Aware Activities to Enhance the Learning Experience.

, , , , , , and . GALA, volume 10653 of Lecture Notes in Computer Science, page 238-247. Springer, (2017)

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Exploring Context-Aware Activities to Enhance the Learning Experience., , , , , , and . GALA, volume 10653 of Lecture Notes in Computer Science, page 238-247. Springer, (2017)Improving Learning Experiences Through Customizable Metagames., , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 418-421. Springer, (2018)Exploring Pervasive Entertainment Games to Construct Learning Paths., , and . ICEC, volume 10507 of Lecture Notes in Computer Science, page 196-201. Springer, (2017)Perspectives on Accessibility in Digital Games., , , and . ICEC, volume 11112 of Lecture Notes in Computer Science, page 402-406. Springer, (2018)Bridging Educational and Working Environments Through Pervasive Approaches., , , and . JCSG, volume 10622 of Lecture Notes in Computer Science, page 296-307. Springer, (2017)