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Facilitated and performed 'happenings' as resources in ubiquitous computing design., and . Digital Creativity, 15 (4): 223-231 (2004)User Experience Design Goes Agile in Lean Transformation - A Case Study., , , and . AGILE, page 1-10. IEEE Computer Society, (2012)Experiences from a Touch-Based Interaction and Digitally Enhanced Meal-Delivery Service for the Elderly., , , and . Adv. Human-Computer Interaction, (2008)Understanding human values in adopting new technology - A case study and methodological discussion., , , and . Int. J. Hum.-Comput. Stud., 69 (4): 183-200 (2011)Identifying Personalization in a Care pathway: a single-Case Study of a Finnish Healthcare Service Provider., and . ECIS, page 54. (2017)Evaluating the Calmness of Ubiquitous Applications., , and . PROFES, volume 3009 of Lecture Notes in Computer Science, page 105-119. Springer, (2004)Experience clip: method for user participation and evaluation of mobile concepts., , and . PDC, page 83-92. ACM, (2004)Service Interaction Flow Analysis Technique for Service Personalization., , , , and . SCIS, volume 294 of Lecture Notes in Business Information Processing, page 83-97. Springer, (2017)Touch to access the mobile internet., , and . OZCHI, volume 287 of ACM International Conference Proceeding Series, page 17-24. ACM, (2008)Designing for social context of mobility: mobile applications for always-on users., , , , and . OZCHI, volume 411 of ACM International Conference Proceeding Series, page 137-144. ACM, (2009)