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Energy Balanced Routing Strategy in Wireless Sensor Networks.

, and . EUC, page 436-443. IEEE Computer Society, (2010)

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Artificial Neural Network for bot detection system in MMOGs., and . NETGAMES, page 1-2. IEEE, (2010)Mapping Wireless Signal Strength for Mobile Adhoc Networks., , and . International Conference on Wireless Networks, page 151-157. CSREA Press, (2004)Artificial Neural Network for bot detection system in MMOGs., and . NETGAMES, page 1-2. IEEE, (2010)Optimal method for using multiple gateways in cellular IP networks.. ICON, page 184-190. IEEE, (2004)Validity of Predicting Connectivity in Wireless Ad Hoc Networks., , and . MSN, volume 3794 of Lecture Notes in Computer Science, page 643-653. Springer, (2005)Efficient Scheduling for Reducing Load in the IMS Presence Service., and . Wireless and Optical Communications, IASTED/ACTA Press, (2006)Energy Balanced Routing Strategy in Wireless Sensor Networks., and . EUC, page 436-443. IEEE Computer Society, (2010)Protocol Design of MPEG-4 Media Delivery with Active Networks., , and . ICN (2), volume 2094 of Lecture Notes in Computer Science, page 639-647. Springer, (2001)Performance analysis of game world partitioning methods for multiplayer mobile gaming., and . NETGAMES, page 72-77. ACM, (2008)Performance of Signal Loss Maps for Wireless Ad Hoc Networks., , and . EUC, volume 3824 of Lecture Notes in Computer Science, page 609-618. Springer, (2005)