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Performance analysis of game world partitioning methods for multiplayer mobile gaming.

, and . NETGAMES, page 72-77. ACM, (2008)

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Mapping Wireless Signal Strength for Mobile Adhoc Networks., , and . International Conference on Wireless Networks, page 151-157. CSREA Press, (2004)Artificial Neural Network for bot detection system in MMOGs., and . NETGAMES, page 1-2. IEEE, (2010)Optimal method for using multiple gateways in cellular IP networks.. ICON, page 184-190. IEEE, (2004)Artificial Neural Network for bot detection system in MMOGs., and . NETGAMES, page 1-2. IEEE, (2010)Validity of Predicting Connectivity in Wireless Ad Hoc Networks., , and . MSN, volume 3794 of Lecture Notes in Computer Science, page 643-653. Springer, (2005)Protocol Design of MPEG-4 Media Delivery with Active Networks., , and . ICN (2), volume 2094 of Lecture Notes in Computer Science, page 639-647. Springer, (2001)The balance of routing energy consumption in wireless sensor networks., and . J. Parallel Distrib. Comput., 71 (7): 1024-1033 (2011)Performance analysis of game world partitioning methods for multiplayer mobile gaming., and . NETGAMES, page 72-77. ACM, (2008)Optimal routing for SIP-based session set up over IMS in mobile environment., and . IJIPT, 2 (3/4): 264-276 (2007)Efficient Scheduling for Reducing Load in the IMS Presence Service., and . Wireless and Optical Communications, IASTED/ACTA Press, (2006)