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3D face reconstruction from skull by regression modeling in shape parameter spaces.

, , , , , and . Neurocomputing, (2015)

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A SVM Based Relevance Feedback Algorithm for 3D Model Retrieval., , , and . APWCS, page 139-142. IEEE Computer Society, (2010)Ontology Development for Insect Morphology and Taxonomy System., , and . IAT Workshops, page 324-330. IEEE Computer Society, (2006)Automatic Generation of Skeleton Animation from 3D Human Mesh Model., , , , and . CW, page 130-136. IEEE Computer Society, (2014)Skeleton Based Parametric Solid Models: Ball B-Spline Surfaces., , and . CAD/Graphics, page 47-52. IEEE, (2007)Closed cube computation on multi-core CPUs., , , and . FSKD, page 1622-1626. IEEE, (2012)Toward Color Logo Watermark to JPEG2000 Compressed Images., , , and . CSSE (3), page 729-732. IEEE Computer Society, (2008)978-0-7695-3336-0.A Novel Engine: Complex Event Processing with LAIPE., , , , and . JCP, 12 (4): 317-334 (2017)A hierarchical dense deformable model for 3D face reconstruction from skull., , , , , , and . Multimedia Tools Appl., 64 (2): 345-364 (2013)Cyber Games and Interactive Entertainment., , and . Int. J. Computer Games Technology, (2009)Real Time Animation of Trees Based on BBSC in Computer Games., , and . Int. J. Computer Games Technology, (2009)