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Cognition, technology and games for the elderly: An introduction to ELDERGAMES Project.

, , , , , and . PsychNology Journal, 4 (3): 285-308 (2006)

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Human in the Loop of Robot Learning: EEG-Based Reward Signal for Target Identification and Reaching Task., , , , , and . ICRA, page 4473-4480. IEEE, (2018)Gaze-controlled Laser Pointer Platform for People with Severe Motor Impairments: Preliminary Test in Telepresence., , and . EMBC, page 1813-1816. IEEE, (2018)BCI-based user training in surgical robotics., , and . EMBC, page 4918-4921. IEEE, (2015)Mutual information-based feature selection for low-cost BCIs based on motor imagery., , , , and . EMBC, page 2772-2775. IEEE, (2016)Repetitive Drag & Drop of AR Objects: A Pilot Study., , , and . CISIS, page 547-552. IEEE Computer Society, (2014)Effect of a Click-Like Feedback on Motor Imagery in EEG-BCI and Eye-Tracking Hybrid Control for Telepresence., , , and . AIM, page 628-633. IEEE, (2018)Brain-Controlled AR Feedback Design for User's Training in Surgical HRI., , , and . SMC, page 1116-1121. IEEE, (2015)Distractive User Interface for Repetitive Motor Tasks: A Pilot Study., , , and . CISIS, page 588-593. IEEE Computer Society, (2013)Cognition, technology and games for the elderly: An introduction to ELDERGAMES Project., , , , , and . PsychNology Journal, 4 (3): 285-308 (2006)Novel modular 2-DOF microsurgical forceps for transoral laser microsurgeries: Ergonomic design and preliminary evaluation., , , , and . EMBC, page 5216-5219. IEEE, (2016)