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Performance analysis of the ANGEL system for automated control of game traffic prioritisation.

, , , , and . NETGAMES, page 123-128. ACM, (2007)

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Performance analysis of the ANGEL system for automated control of game traffic prioritisation., , , , and . NETGAMES, page 123-128. ACM, (2007)Implementing encrypted streaming video in a distributed server environment., and . Advances in Computer Entertainment Technology, page 322-325. ACM, (2005)PRIME: Pre-registration for IMS Mobility Enhancement., , , and . ICME, page 920-924. IEEE Computer Society, (2012)Rapid Identification of BitTorrent traffic., , and . LCN, page 536-543. IEEE Computer Society, (2010)Issues with network address translation for SCTP., , and . Computer Communication Review, 39 (1): 23-33 (2009)Conservative Soft Handoff for Heterogeneous Wireless Networks., , , and . WCNC, page 1-6. IEEE, (2010)Automated network games enhancement layer: a proposed architecture., , , , and . NETGAMES, page 9. ACM, (2006)Adaptive Chunklets and AQM for Higher-Performance Content Streaming., , , and . TOMM, 15 (4): 115:1-115:24 (2020)Minimising Disruption Caused by Online FPS Game Server Discovery in a Wireless Network., , , and . WCNC, page 1-6. IEEE, (2010)UPTIME: an IMS-based mobility framework for next generation mobile networks., , , and . Wireless Networks, 20 (7): 1967-1979 (2014)